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Channel: Architecture – IndieGameDev
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Planning Your Game

Planning Your Game So you’re ready to make your first game, or you’re ready to make your 33rd game. The first steps are the same, plan it out into discrete peices of work that you can complete it in...

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Game Engine Development for the Hobby Developer Part 2, Engine Parts

In the first part of this series I talked about the Renderer and what you need to have for a simple Game Engine for the kind of games a solo hobby dev will be making. In this article I’ll go through my...

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Making Your First Game – Pong: The Architecture

In these articles, I'm going to show you how to make Pong from scratch. Not completely from scratch, we're going to use some libraries. Or maybe you could combine this article with some learning of...

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Making Your First Game – Pong: The Code

For this second article I'm going to go through each of those classes and the glue and I'm going to give you some code that will compile into Pong and you can play it, and have fun. Source

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